Medium ‘mech master
XP Cost: 30
Max Pilot Skill: 4
Prerequisites: None
Ability Description:
While piloting a medium ‘mech, you may make melee attacks before or during your move, in place of making them during the melee phase. Once per move phase, you may make a kick or punch attack. Damage is calculated normally. If you still have movement points remaining after the attack, you may continue moving. If you miss a kick attack you must immediately make a PSR to avoid falling, but if you fall and have enough MPs remaining, you may attempt to stand. You may not make a weapon attack using a limb that made a physical attack later in this round. You may also make a physical attack before moving if you are jumping. However, if you fall during this attack (for example, by missing a kick and the ensuing PSR) then your move ends immediately. If the target of your physical attack has not moved yet, it will have a movement modifier of zero. If you make a melee attack during the move phase you may not make a melee attack during the melee phase, and you may not fire weapons in a limb that made a melee attack during the ranged combat phase.